Commit de244d98 by BellCodeEditor

save project

parent a6ce2e86
Showing with 9 additions and 4 deletions
...@@ -7,7 +7,7 @@ grid_size = 20 # 格子大小 ...@@ -7,7 +7,7 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
current_shape=[(0,0),(0,1),(0,-1),(-1,0)]
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块") pygame.display.set_caption("俄罗斯方块")
...@@ -30,11 +30,16 @@ while True: ...@@ -30,11 +30,16 @@ while True:
if event.key==locals.K_DOWN: if event.key==locals.K_DOWN:
if center[0]<25: if center[0]<25:
center[0]+=1 center[0]+=1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0) current_pos=[]
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) for cure in current_shape:
pos = (center[0]+cure[0],center[1]+cure[1])
current_pos.append(pos)
for cure in current_pos:
pygame.draw.rect(screen,(255,0,0),(cure[1]*20-20,cure[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
# 得分 # 得分
score_text=font.render(str(score),True,(255,255,255)) score_text=font.render(str(score),True,(255,255,255))
screen.blit(score_text,(370,70)) screen.blit(score_text,(370,70))
......
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