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Commit
c82a7bd5
authored
3 years ago
by
BellCodeEditor
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8840b285
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17 additions
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3 deletions
my_Tetris.py
my_Tetris.py
View file @
c82a7bd5
...
...
@@ -15,19 +15,33 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background
=
pygame
.
image
.
load
(
'bg.png'
)
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
hang
=
2
lie
=
7
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
:
if
hang
<
15
:
hang
=
hang
+
1
elif
event
.
key
==
locals
.
K_LEFT
:
if
hang
>
1
:
hang
=
hang
-
1
elif
event
.
key
==
locals
.
K_DOWN
:
if
lie
<
25
:
lie
=
lie
+
1
x
=
hang
*
20
-
20
y
=
lie
*
20
-
20
# 将背景图画上去
screen
.
blit
(
background
,(
0
,
0
))
# 得分
score_text
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
score_text
,
(
350
,
70
))
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
100
,
100
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
0
,
0
,
0
),(
100
,
100
,
20
,
20
),
1
)
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
x
,
y
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
0
,
0
,
0
),(
x
,
y
,
20
,
20
),
1
)
# 刷新画面
pygame
.
display
.
update
()
clock
.
tick
(
FPS
)
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