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Commit
b69c1850
authored
a year ago
by
BellCodeEditor
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parent
95bce21f
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1 changed file
with
29 additions
and
5 deletions
my_Tetris.py
my_Tetris.py
View file @
b69c1850
...
...
@@ -6,7 +6,7 @@ score = 0
grid_size
=
20
# 格子大小
grid_num_width
=
15
# 横向格子数量
grid_num_height
=
25
# 纵向格子数量
FPS
=
30
FPS
=
30
0
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
...
...
@@ -15,6 +15,11 @@ clock = pygame.time.Clock() #pygame时钟,控制游戏速度(帧数)
# 载入素材
background
=
pygame
.
image
.
load
(
'bg.png'
)
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
T
=
[(
0
,
-
1
),(
0
,
0
),(
0
,
1
),(
-
1
,
0
)]
L
=
[(
0
,
0
),(
0
,
1
),(
0
,
-
1
),(
0
,
2
)]
S
=
[(
0
,
0
),(
0
,
1
),(
-
1
,
0
),(
-
1
,
-
1
)]
Z
=
[(
0
,
0
),(
0
,
1
),(
1
,
1
),((
1
,
2
))]
O
=
[(
0
,
0
),(
1
,
0
),(
0
,
-
1
),(
1
,
-
1
)]
center
=
[
2
,
8
]
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -30,12 +35,31 @@ while True:
if
event
.
key
==
locals
.
K_s
:
if
center
[
0
]
<
25
:
center
[
0
]
+=
1
tt
=
[]
for
t
in
T
:
a
=
(
t
[
0
]
+
center
[
0
],
t
[
1
]
+
center
[
1
])
tt
.
append
(
a
)
# ll = []
# for l in L:
# a = (l[0] + center[0],l[1] + center[1])
# ll.append(a)
# ss = []
# for s in S:
# a = (s[0] + center[0],s[1] + center[1])
# ss.append(a)
# zz = []
# for z in Z:
# a = (z[0] + center[0],z[1] + center[1])
# zz.append(a)
# oo = []
# for o in O:
# a = (o[0] + center[0],o[1] + center[1])
# oo.append(a)
# 将背景图画上去
screen
.
blit
(
background
,(
0
,
0
))
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
1
)
for
i
in
tt
:
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
i
[
1
]
*
20
-
20
,
i
[
0
]
*
20
-
20
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),(
i
[
1
]
*
20
-
20
,
i
[
0
]
*
20
-
20
,
20
,
20
),
1
)
# 得分
score_text
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
score_text
,(
350
,
70
))
...
...
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