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Commit
a3687f37
authored
Jun 13, 2021
by
BellCodeEditor
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parent
d74e9a3b
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1 changed file
with
9 additions
and
2 deletions
my_Tetris.py
my_Tetris.py
View file @
a3687f37
...
@@ -17,6 +17,7 @@ background = pygame.image.load('bg.png')
...
@@ -17,6 +17,7 @@ background = pygame.image.load('bg.png')
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
center
=
[
2
,
8
]
#中心点,2行8列
center
=
[
2
,
8
]
#中心点,2行8列
current_shape
=
[(
0
,
-
1
),(
0
,
0
),(
0
,
1
),(
-
1
,
0
)]
#当前形状
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
@@ -34,9 +35,15 @@ while True:
...
@@ -34,9 +35,15 @@ while True:
center
[
0
]
=
center
[
0
]
+
1
center
[
0
]
=
center
[
0
]
+
1
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,(
0
,
0
))
screen
.
blit
(
background
,(
0
,
0
))
#计算所有小方格的行、列位置
curr_pos
=
[]
for
cube
in
current_shape
:
pos
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
curr_pos
.
append
(
pos
)
#将一个格子画出来
#将一个格子画出来
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
0
)
for
cube
in
curr_pos
:
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
1
)
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
grid_size
,
grid_size
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
20
,
20
),
1
)
# 得分
# 得分
score_text
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
score_text
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
score_text
,(
350
,
70
))
screen
.
blit
(
score_text
,(
350
,
70
))
...
...
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