Commit 9af0825f by BellCodeEditor

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parent 1e93141e
Showing with 55 additions and 0 deletions
File added
bg.png

46.1 KB

import pygame
from pygame import locals
pygame.init()   # 初始化
score = 0
grid_size = 20  # 格子大小
grid_num_width = 15     # 横向格子数量
grid_num_height = 25      # 纵向格子数量
FPS = 30
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60)  # 字体
center = [2,8]      # 中心点,2行8列
while True:
    for event in pygame.event.get():
        if event.type == locals.QUIT:
            exit()
        if event.type == locals.KEYDOWN:
            if event.key == locals.K_RIGHT:
                if center[1] < 15:
                    center[1] = center[1]+1
            elif event.key == locals.K_LEFT:
                if center[1] > 1:
                    center[1] = center[1] - 1
            elif event.key == locals.K_DOWN:
                if center[0] < 25:
                    center[0] = center[0] + 1
    # 将背景图画上去
    screen.blit(background, (0, 0))
    # 将1个格子画出来
    pygame.draw.rect(screen, (255, 0, 0),
                     (center[1] * 20-20, center[0] * 20-20,
                      20, 20),
                     0)
    pygame.draw.rect(screen, (255, 255, 255),
                     (center[1] * 20-20, center[0] * 20-20,
                      20, 20),
                     1)     # 1不填充
    # 得分
    score_text = font.render(str(score), True, (0, 0, 0))
    screen.blit(score_text , (350,70))
    # 刷新画面
    pygame.display.update()
    clock.tick(FPS)
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