Commit 7f62010d by BellCodeEditor

save project

parent ce968e00
Showing with 10 additions and 2 deletions
...@@ -18,6 +18,7 @@ background = pygame.image.load('bg.png') ...@@ -18,6 +18,7 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8] center=[2,8]
curr_shape=[(0,-1),(0,0),(-1,-1),(-1,0)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -35,9 +36,16 @@ while True: ...@@ -35,9 +36,16 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
#影分身
curr_pos=[]
for cube in curr_shape:
only=(cube[0]+center[0],cube[1]+center[1])
curr_pos.append(only)
# 将*画上去 # 将*画上去
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0) for cube in curr_pos:
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) pygame.draw.rect(screen,(255,255,155),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(0,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分 # 得分
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
......
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