Commit 7ac6fcde by BellCodeEditor

save project

parent 1e93141e
Showing with 46 additions and 0 deletions
File added
bg.png

46.1 KB

import pygame
from pygame import locals
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
while True:
for event in pygame.event.get():#退出:
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:#方块移动:
if event.key ==locals.K_LEFT:
if center[1] > 1:
center[1] -= 1#列数减少(向左)
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] += 1#列数增加(向右)
if event.key == locals.K_DOWN:
if center[0]<25:
center[0] += 1#行数增加(向下)
screen.blit(background,(0,0))# 将背景图画上去
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)#画出小方块
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)#画出小方块的边框
# ⬆ ⬆ ⬆ ⬆ ⬆ ⬆ ↖
# 对象 / 颜色 / x坐标 / y坐标 / 方块高/ 宽 /是否填充(0填充,1不填充)
# 得分:
MyFont=font.render(str(score),True,(0,0,0))#设置字体
screen.blit(MyFont,(350,70))#渲染字体
# 刷新画面
pygame.display.update()
clock.tick(FPS)
\ No newline at end of file
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