Commit 60bd3bce by BellCodeEditor

save project

parent cc43c51b
Showing with 12 additions and 8 deletions
...@@ -15,7 +15,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -15,7 +15,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
curr_shape=[(0,-1),(-1,0),(0, 0), (0, 1)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -30,20 +30,24 @@ while True: ...@@ -30,20 +30,24 @@ while True:
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
if(center[0] < 25): if(center[0] < 25):
center[0] += 1 center[0] += 1
curr_pos=[]
for cube in curr_shape:
aa=(cube[0]+center[0],cube[1]+center[1])
curr_pos.append(aa)
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen, for cube in curr_pos:
pygame.draw.rect(screen,
(255, 0, 0), (255, 0, 0),
(center[1] * 20 - 20, (cube[1] * 20 - 20,
center[0] * 20 - 20, cube[0] * 20 - 20,
grid_size, grid_size,
grid_size) grid_size)
) )
pygame.draw.rect(screen, pygame.draw.rect(screen,
(255, 255, 255), (255, 255, 255),
(center[1] * 20 - 20, (cube[1] * 20 - 20,
center[0] * 20 - 20, cube[0] * 20 - 20,
grid_size, grid_size,
grid_size), grid_size),
1 1
......
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