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Commit 57c2a166 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 07e442f2
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Showing with 6 additions and 0 deletions
  • my_Tetris.py
my_Tetris.py
View file @ 57c2a166
...@@ -16,6 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,6 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8] center=[2,8]
current_shape=[(0,-1),(0,0),(0,1),(0,2)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -27,7 +28,12 @@ while True: ...@@ -27,7 +28,12 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
current_pos=[]
for club in current_shape:
aa=(cube[0]+center[0],cube[1]+center[1])
current_pos.append(aa)
#画方块 #画方块
for cube in current_pos:
pygame.draw.rect(screen,(250,0,0),(center[1]*20-20,center[0]*20-20,20,20),0) pygame.draw.rect(screen,(250,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(250,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) pygame.draw.rect(screen,(250,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
# 得分 # 得分
......
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