Commit 3d7203f5 by BellCodeEditor

save project

parent 6a3571c1
Showing with 14 additions and 8 deletions
import time import random
import pygame import pygame
from tkinter import messagebox
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -8,7 +7,9 @@ score = 0 ...@@ -8,7 +7,9 @@ score = 0
grid_size = 20 # 格子大小 grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 120 FPS = 3
contents = [0, random.randint(1, 15)]
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
...@@ -18,20 +19,25 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -18,20 +19,25 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
messagebox.showinfo("¡joder!")
time.sleep(1)
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_a:
contents[1] -= 1
elif event.key == locals.K_d:
contents[1] += 1
contents[0] += 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
pygame.draw.rect(screen, (52, 235, 140), (120, 20, 20, 20), 0) pygame.draw.rect(screen, (52, 235, 140), ((contents[1] - 1) * 20, (contents[0] - 1) * 20, 20, 20), 0)
pygame.draw.rect(screen, (52, 201, 235), (120, 20, 20, 20), 1) pygame.draw.rect(screen, (52, 201, 235), ((contents[1] - 1) * 20, (contents[0] - 1) * 20, 20, 20), 1)
# 得分 # 得分
score_str = font.render(str(score), True, (50, 168, 82)) score_str = font.render(str(score), True, (50, 168, 82))
screen.blit(score_str, (0, 0)) screen.blit(score_str, (350, 70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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