Commit 23f366b3 by BellCodeEditor

save project

parent 9b5d90c9
Showing with 14 additions and 6 deletions
...@@ -15,8 +15,8 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -15,8 +15,8 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) font = pygame.font.Font('STKAITI.TTF', 60)
cnter = [2,8] # 字体 center = [2,8] # 字体
curr_shapa = [(0,-1),(0,0),(0,1),(0,2)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -36,10 +36,18 @@ while True: ...@@ -36,10 +36,18 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0), curr_pos=[]
(center[1]*20-20, center[0] * 20-20,20,20),0) for cube in curr_pos:
pygame.draw.rect(screen,(255,255,255),(
(center[1]*20-20, center[0] * 20-20,20,20),1) aa = (cube[0]+center[0],cube[1]+center[1])
curr_pos.append(aa)
for cube in curr_pos:
pygame.draw.rect(screen,(153,0,152),
(cube[1]*20-20, cube[0] * 20-20,grid_size,grid_size),0)
pygame.draw.rect(screen,(255,255,255),(
(cube[1]*20-20, center[0] * 20-20,grid_size,grid_size),1)
score_text = font.render(str(score), True,(0,0,0)) score_text = font.render(str(score), True,(0,0,0))
screen.blit(score_text , (350,70)) screen.blit(score_text , (350,70))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment