Commit ed97a140 by BellCodeEditor

save project

parent ce96f602
Showing with 14 additions and 1 deletions
...@@ -16,15 +16,28 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,15 +16,28 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.QUIT:
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] += 1
elif event.key == locals.K_LEFT:
if center[1] > 1:
center[1] -= 1
elif event.key == locals.K_DOWN:
if center[0]<25:
center[0] += 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(120,20,20,20),0) pygame.draw.rect(screen,(255,0,0),(120,20,20,20),0)
(center[1]*20-20,center[0]*20-20,20,20)
pygame.draw.rect(screen,(255,255,255),(120,20,20,20),1) pygame.draw.rect(screen,(255,255,255),(120,20,20,20),1)
(center[1]*20-20,center[0]*20-20,20),1)
# 得分 # 得分
text_surface = font.render(str(score),True,(0,0,0)) text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70)) screen.blit(text_surface,(350,70))
......
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