Commit e348522f by BellCodeEditor

save project

parent a43c61b9
Showing with 8 additions and 2 deletions
...@@ -8,6 +8,7 @@ grid_num_width = 15 # 横向格子数量 ...@@ -8,6 +8,7 @@ grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
center = [2,8] center = [2,8]
current_shape = [(0,-1),(0,0),(0,1),(-1,0)]
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块") pygame.display.set_caption("俄罗斯方块")
...@@ -33,9 +34,14 @@ while True: ...@@ -33,9 +34,14 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
current_pos = []
for cube in current_shape:
pos = (cube[0] + center[0],cube[1] + center[1])
current_pos.append(pos)
#绘制小方块 #绘制小方块
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0) for cube in current_pos:
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分 # 得分
text_surface = font.render(str(score),True,(0,0,0)) text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70)) screen.blit(text_surface,(350,70))
......
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