Commit d49a1834 by BellCodeEditor

save project

parent cde1d77c
Showing with 24 additions and 2 deletions
...@@ -16,15 +16,37 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,15 +16,37 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] = center[1]+1
else event.key == locals.K_LEFT:
if center[1] > 1:
if center[1] = if center[1]-1
else event.key == locals.K_LEFT:
if center[0] < 0:
if center[0] = if center[]+1
# 将背景图画上去 # 将背景图画上去
??? screen.blic(background,(0,0))
pygame.draw.rect(screen,(255,0,0),
(center[1]*20-20,center[0]*20-20,
20,20),
0)
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,
20,20),
1)
# 得分 # 得分
??? score_text = font.render(str(score),true,(0,0,0))
screen.hlit(score_text,(350,70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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