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Commit
a2d69a66
authored
2 years ago
by
BellCodeEditor
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926ffd48
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14 additions
and
4 deletions
my_Tetris.py
my_Tetris.py
View file @
a2d69a66
...
...
@@ -16,7 +16,9 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background
=
pygame
.
image
.
load
(
'bg.png'
)
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
#字体
scoreSurf
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
center
=
[
2
,
8
]
current_shape
=
[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
-
1
,
0
)]
while
True
:
...
...
@@ -34,11 +36,19 @@ while True:
if
center
[
0
]
<
25
:
center
[
0
]
+=
1
current_pos
=
[]
for
cube
in
current_shape
:
pos
=
(
cube
[
0
]
+
center
[
0
],
cube
[
0
]
+
center
[
0
],)
current_pos
.
append
(
pos
)
# 将背景图画上去
screen
.
blit
(
background
,(
0
,
0
))
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
1
)
# 将背景图画上去
screen
.
blit
(
background
,(
0
,
0
))
for
cube
in
current_pos
:
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),
(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),
(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
20
,
20
),
1
)
# 得分
screen
.
blit
(
scoreSurf
,(
350
,
70
))
# 刷新画面
...
...
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