Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson10_diy2
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
86a95ef0
authored
Apr 17, 2021
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
1ed58752
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
18 additions
and
14 deletions
my_Tetris.py
my_Tetris.py
View file @
86a95ef0
...
...
@@ -7,7 +7,7 @@ grid_size = 20 # 格子大小
grid_num_width
=
15
# 横向格子数量
grid_num_height
=
25
# 纵向格子数量
FPS
=
30
current_shape
=
[(
0
,
-
1
),(
0
,
0
),(
0
,
1
),(
-
1
,
0
)]
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
pygame
.
display
.
set_caption
(
"俄罗斯方块"
)
...
...
@@ -22,10 +22,10 @@ while True:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
:
if
center
[
1
]
<
1
5
:
if
center
[
1
]
<
1
4
:
center
[
1
]
+=
1
elif
event
.
key
==
locals
.
K_LEFT
:
if
center
[
1
]
>
1
:
if
center
[
1
]
>
2
:
center
[
1
]
-=
1
elif
event
.
key
==
locals
.
K_DOWN
:
if
center
[
0
]
<
25
:
...
...
@@ -33,20 +33,23 @@ while True:
# 将背景图画上去
screen
.
blit
(
background
,(
0
,
0
))
# pygame.draw.rect(screen,(151,151,151),(120,20,20,20),0)
# pygame.draw.rect(screen,(255,255,255),(120,20,20,20),1)
pygame
.
draw
.
rect
(
screen
,(
151
,
151
,
151
),
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
1
)
current_pos
=
[]
for
cube
in
current_shape
:
a
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
current_pos
.
append
(
a
)
for
cube
in
current_pos
:
pygame
.
draw
.
rect
(
screen
,(
151
,
151
,
151
),
(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
grid_size
,
grid_size
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),
(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
grid_size
,
grid_size
),
1
)
# 得分
score1
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
score1
,(
36
0
,
70
))
screen
.
blit
(
score1
,(
36
5
,
70
))
# 刷新画面
pygame
.
display
.
update
()
clock
.
tick
(
FPS
)
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment