Commit 6402fa31 by BellCodeEditor

auto save

parent e80a4bc5
Showing with 52 additions and 0 deletions
File added
bg.png

46.1 KB

import pygame
from pygame import locals
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
senter=[2,8]
c_shape=[(0,0),(-1,0),(0,-1),(0,1)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_LEFT:
center[1]-=1
if center[1]<1:
center[1]=1
if event.key == locals.K_RIGHT:
center[1]+=1
if center[1]>15:
center[1]=15
if event.key == locals.K_DOWN:
center[0]+=1
if center[0]<25:
center[0]= 25
# 将背景图画上去
screen.blid(background,(0,0))
c_pos = []
for cube in c_shape:
pos=(cube[0]+center[0],cube[1]+center[1])
c_pos.append(pos)
for cube in pos
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-2,20,20),1)
text_surfase=font.render(str(score),True,(0,0,0))
screen.blit(text_surfase,(350,70))
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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