Commit 556c2a18 by BellCodeEditor

save project

parent f59e92e7
Showing with 23 additions and 3 deletions
...@@ -15,8 +15,9 @@ pygame.display.set_caption("俄罗斯方块") ...@@ -15,8 +15,9 @@ pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF',60)
center = [2,8]
current_shape = [(0,-1),(0,0),(0,1),(-1,0)]
while True: while True:
for event in pvgam.event.get(): for event in pvgam.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -35,11 +36,30 @@ while True: ...@@ -35,11 +36,30 @@ while True:
if center[0] < 25: if center[0] < 25:
center[0] +=1 center[0] +=1
elif event.key == locals.K_UP:
old_index =index
index += 1
if index > =len(shape):
index = 0
current_shape = shape[index]
if check(center) == False:
index = old_index
current_shape = shape[index]
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
current_pos = []
for cube in current_shape:
pos = (cube[0] + center[0],cube[1] + center[1])
current_pos.append(pos)
for cube in current_pos:
pygame.draw.rect(scren,(255,0,0),
(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(scren,(255,0,0), pygame.draw.rect(scren,(255,0,0),
(center[1]*20-20,center[0]*20-20,20,20),0) (cube[1]*20-20,cube[0]*20-20,20,20),1)
text_surface = font.render(str(score),True,(0,0,0)) text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70)) screen.blit(text_surface,(350,70))
......
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