Commit 47599fb3 by BellCodeEditor

save project

parent cde1d77c
Showing with 35 additions and 5 deletions
import pygame import pygame
from pygame import locals from pygame import locals
...@@ -14,17 +15,46 @@ pygame.display.set_caption("俄罗斯方块") ...@@ -14,17 +15,46 @@ pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[2,8]
curr_shape = [(0.-1),(0,0),(0.1),(0.2)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center [1] < 15:
center[1] = center[1] + 1
elif event.key == locals.K_LEFT:
if center [1] > 1:
center[1] = center[1] - 1
elif event.key == locals.K_DOWN:
if center [0] < 25:
center[0] = center[0] + 1
# 将背景图画上去 # 将背景图画上去
??? screen.blit(background,(0,0))
# 得分
??? curr_pos = []
for cube in curr_pos:
aa = (cube[0] + center[0], cube[1] + center[1])
for cube in curr_pos:
pygame.draw.rect(screen,(153,0,102),
(cube[1] * 20-20, cube[0] * 20-20,
grid_size,grid_size),
0)
pygame.draw.rect(screen,(255,255,255),
(cube[1] * 20-20, cube[0] * 20-20,
grid_size,grid_size),
1)
text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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