Commit 425b4304 by BellCodeEditor

save project

parent 12fcc747
Showing with 12 additions and 3 deletions
...@@ -15,6 +15,8 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -15,6 +15,8 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
current_shape = [(0,-1),(0,0),(0,1),(-1,0)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -26,14 +28,21 @@ while True: ...@@ -26,14 +28,21 @@ while True:
center[1] += 1 center[1] += 1
elif event.key == locals.K_LEFT: elif event.key == locals.K_LEFT:
if center[1] > 1: if center[1] > 1:
center[1] -=15 center[1] -=1
elif event.key == locals.K_DOWN: elif event.key == locals.K_DOWN:
if center[0] < 25: if center[0] < 25:
center[0] += 1 center[0] += 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) current_pos = []
for cupe in current_shape:
pos = (cupe[0] + center[0],cupe[1] + center[1])
current_pos.append(pos)
for cupe in current_pos:
pygame.draw.rect(screen,(255,0,0),(cupe[1]*20-20,cupe[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cupe[1]*20-20,cupe[0]*20-20,20,20),1)
# 得分 # 得分
text_surface = font.render(str(score),True,(0,0,0)) text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70)) screen.blit(text_surface,(350,70))
......
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