Commit 41a4ab2d by BellCodeEditor

save project

parent 06be269c
Showing with 14 additions and 0 deletions
...@@ -8,6 +8,8 @@ grid_size = 20 # 格子大小 ...@@ -8,6 +8,8 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
count = 0
states = False
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
...@@ -46,6 +48,18 @@ while True: ...@@ -46,6 +48,18 @@ while True:
index = old_index index = old_index
current_shape = shape[index] current_shape = shape[index]
if states == False:
states =True
count += 1
if count % FPS ==0:
center[0] = center[0]+1
if check(center) == False:
center[0] = center[0]-1
states = False
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
......
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