Commit f3719be1 by BellCodeEditor

auto save

parent 06abbf1e
Showing with 20 additions and 18 deletions
......@@ -19,32 +19,34 @@ font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[2,8]
curr_shape=[(0,-1),(0,0),(0,1),(-1,0)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1]<15:
center[1] += 1
elif event.key == locals.K_LEFT:
if event.type==locals.KEYDOWN:
if event.key==locals.K_LEFT:
if center[1]>1:
center[1] -= 1
elif event.key == locals.K_DOWN:
center[1]=center[1]-1
elif event.key==locals.K_RIGHT:
if center[1]<15:
center[1]=center[1]+1
elif event.key==locals.K_DOWN:
if center[0]<25:
center[0] += 1
center[0]=center[0]+1
# 将背景图画上去
screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),
(center[1]*20-20,center[0]*20-20,20,20),0)
screen.blit(background,(0,0))
curr_pos=[]
for curr in curr_shape:
a=(curr[0]+center[0],curr[1]+center[1])
curr_pos.append(a)
for cube in curr_pos:
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,20,20),1)
text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70))
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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