Commit ee316750 by BellCodeEditor

auto save

parent 76968286
Showing with 14 additions and 9 deletions
......@@ -18,7 +18,7 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[2,8]
current_shape=[(0,-1),(0,0),(0,1),(-1,0)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -31,20 +31,25 @@ while True:
if center[1]>1:
center[1] -= 1
elif event.key == locals.K_DOWN:
if center[0]<25:
if center[1]<25:
center[0] += 1
# 将背景图画上去
screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),
(center[1]*20-20,center[0]*20-20,20,20),0)
# 得分
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,20,20),1)
text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
#绘制
current_pos=[]
for cube in current_shape:
pos=(cube[0]+center[0],cube[1]+center[1])
current_shape.append(pos)
for cube in current_pos:
pygame.draw.rect(screen,(255,0,0), (cube[1]*20-20,cube[0]*20-20,20,20), 0)
pygame.draw.rect(screen,(255,255,255), (cube[1]*20-20,cube[0]*20-20,20,20), 1)
#得分
text_surface = font.render(str(score), True, (0,0,0))
screen.blit(text_surface, (350,70))
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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