Commit b268b0f2 by BellCodeEditor

save project

parent 9459f0d4
Showing with 14 additions and 5 deletions
......@@ -16,6 +16,9 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
current_shape =[(0,-1),(0,0),(0,1),(-1,0)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -27,16 +30,22 @@ while True:
elif event.key == locals.K_LEFT:
if center[1] > 1:
center[1] -=1
elif event,key == locals.K_DOWN:
elif event.key == locals.K_DOWN:
if center[0] < 25:
center[0] =+ 1
# 将背景图画上去
screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),
(center[1] * 20-20center[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0] * 20-20, 20, 20),1)
current_pos = []
for cube in current_shape:
pos = (cube[0] + center[0],cube[1] + center[1])
current_pos.append(pos)
for cube in current_pos:
pygame.draw.rect(screen,(255,0,0),
(cube[1] * 20-20,cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen,(255,255,255),
(cube[1]*20-20,cube[0] * 20-20, 20, 20),1)
# 得分
text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
......
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