Commit 8a438678 by BellCodeEditor

save project

parent 99e2fac9
Showing with 22 additions and 30 deletions
...@@ -15,45 +15,37 @@ pygame.display.set_caption("俄罗斯方块") ...@@ -15,45 +15,37 @@ pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体\ font = pygame.font.Font('STKAITI.TTF', 60) # 字体
#中心方块的初始坐标
center=[2,8] center=[2,8]
curr_shape = [(0,-1),(0,0),(0,1),(0,2)] #形状设计
while True while True:
for event in pvgam.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT if event.type == locals.QUIT:
exit( ) exit( )
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_LEFT:
if center[1]>1:
center[1]-=1
if event.key == locals.K_RIGHT: if event.key == locals.K_RIGHT:
if center[1] < 15: if center[1]<15:
center[1]=center[1]+1 center[1]+=1
elif event.key == locals.K_LEFT:
if center[1] >1:
center[1]=center[1]-1
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
if center[0] < 25: if center[1]<25:
center[0]=center[0]+1 center[0]+=1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
#画方块(surface,color,rect,width)
curr_pos = [] pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
for cube in curr_shape: pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
aa = (cube[0] + center[0],cube[1] + center[1]) #将分数渲染到右边分数窗口(350,70),内容,锯齿弱化,颜色
curr_pos.append(aa) score_texe=font.render(str(score),True,(0,0,0))
screen.blit(score_texe,(350,70))
for cube in curr_pos:
pygame.draw.rect(screen,(153,0,102),
(center[1]*20-20,cube[0]*20-20,),0)
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,20,20),1)
text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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