Commit 7b2bddc3 by BellCodeEditor

auto save

parent 04c6d054
Showing with 14 additions and 6 deletions
import pygame import pygame
from pygame import locals from pygame import locals
...@@ -18,6 +17,7 @@ background = pygame.image.load('bg.png') ...@@ -18,6 +17,7 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体\ font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[2,8] center=[2,8]
curr_shape = [(0,-1),(0,0),(0,1),(0,2)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -34,15 +34,18 @@ while True: ...@@ -34,15 +34,18 @@ while True:
if center[0]<25: if center[0]<25:
center[0] += 1 center[0] += 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
curr_pos = []
for cube in curr_shape:
aa = (cube[0] + center[0], cube[1]+center[1])
curr_pos.append(aa)
for cube in curr_pos:
pygame.draw.rect(screen,(255,0,0), pygame.draw.rect(screen,(255,0,0),
(center[1]*20-20,center[0]*20-20,20,20),0) (cube[1]*20-20,cube[0]*20-20,grid_size,grid_size),0)
# 得分 # 给上面的红色小方块加个外套
pygame.draw.rect(screen,(255,255,255), pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,20,20),1) (cube[1]*20-20,cube[0]*20-20,grid_size,grid_size),1)
text_surface = font.render(str(score),True,(0,0,0)) text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70)) screen.blit(text_surface,(350,70))
# 刷新画面 # 刷新画面
......
weather = {'北京':8,'上海':15,'广州':20,'深圳':21}
data = weather.pop("北京")
print(data)
print(weather)
\ No newline at end of file
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