Commit 7225f7e7 by BellCodeEditor

save project

parent 9e30f5a1
Showing with 8 additions and 6 deletions
...@@ -15,26 +15,28 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -15,26 +15,28 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
bg = pygame.image.load('bg.png') bg = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
fangkuai = [2,8] center = [2,8]
cent = [center[0]+1,center[1]+1,center[0]-1]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: if event.key == locals.K_RIGHT:
fangkuai[1] += 1 center[1] += 1
if event.key == locals.K_LEFT: if event.key == locals.K_LEFT:
fangkuai[1] -= 1 center[1] -= 1
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
fangkuai[0] += 1 center[0] += 1
# 将背景图画上去 # 将背景图画上去
screen.blit(bg,(0,0)) screen.blit(bg,(0,0))
# 得分 # 得分
score_text = font.render(str(score),True,(0,0,0)) score_text = font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
#方块 #方块
pygame.draw.rect(bg,(220,20,60),(fangkuai[1]*20-20,fangkuai[0]*20-20,20,20),0) pygame.draw.rect(bg,(220,20,60),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(bg,(255,255,255),(fangkuai[1]*20-20,fangkuai[0]*20-20,20,20),1) pygame.draw.rect(bg,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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