Commit 6e09080c by BellCodeEditor

auto save

parent 1d161ee1
Showing with 27 additions and 3 deletions
import pygame
from pygame import locals
xy = [2,8]
# class FK():
# def __init__(self):
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
......@@ -15,16 +20,35 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
app = font.render(str(score),True,(0,0,0))
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_ESCAPE:
exit()
if event.key == locals.K_RIGHT:
if xy[1] < 15:
xy[1] += 1
elif event.key == locals.K_LEFT:
if xy[1] > 1:
xy[1] += -1
elif event.key == locals.K_DOWN:
if xy[0] < 25:+
xy[0] += 1
# 将背景图画上去
???
screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(xy[1]*20-20,(xy[0]-1)*20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(xy[1]*20-20,(xy[0]-1)*20,20,20),1)
# 得分
???
screen.blit(app,(340,80))
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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