Commit 637a85b4 by BellCodeEditor

save project

parent 1d161ee1
Showing with 29 additions and 16 deletions
# 导入模块
import pygame import pygame
from pygame import locals from pygame import locals
# 初始化
pygame.init() # 初始化 pygame.init()
score = 0 # 设置变量
grid_size = 20 # 格子大小 score = 0 #分数
grid_num_width = 15 # 横向格子数量 grid_size = 20 #格子大小
grid_num_height = 25 # 纵向格子数量 grid_num_width = 15 #横向格子数量
FPS = 30 grid_num_height = 25 #纵向格子数量
FPS = 30 #刷新频率
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460,500))
pygame.display.set_caption("俄罗斯方块") pygame.display.set_caption("俄罗斯方块") #显示标题
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) clock = pygame.time.Clock() #游戏帧数
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load("bg.png")
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font("STKAITI.TTF",60)
while True: while True:
#保持和关闭
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type==locals.QUIT:
exit() exit()
# 将背景图画上去 # 将背景图画上去
??? screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(120,20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(120,20,20,20),1)
# 得分 # 得分
??? text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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