Commit 57b2b321 by BellCodeEditor

save project

parent a006f1b4
Showing with 9 additions and 3 deletions
...@@ -16,6 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,6 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8] center=[2,8]
curr_shape=[(0,1),(0,0),(0,1),(-1,0)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -33,11 +34,16 @@ while True: ...@@ -33,11 +34,16 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
# 得分 # 得分
curr_pos=[]
for cube in curr_shape:
aa=(cube[0]+center[0],cube[0]+center[0])
curr_pos.append(cube)
for cube in curr_pos:
pygame.draw.rect(screen,(153,0,102),(cube[1]*20-20,cube[0]*20-20,gird_size,gird_size),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,gird_size,gird_size),1)
# 刷新画面
score_txet=font.render(str(score),True,(0,0,0)) score_txet=font.render(str(score),True,(0,0,0))
screen.blit(score_txet,(350,70)) screen.blit(score_txet,(350,70))
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
# 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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