Commit 4181e829 by BellCodeEditor

save project

parent 02a701b1
Showing with 35 additions and 3 deletions
......@@ -15,17 +15,48 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
# 将背景图if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] = center[1]+1
elif event.key == locals.K_LEFT:
if center[1] > 1:
center[1] = center[1] - 1
# 将背景图画上去
screen.blit(background(0,0))
elif event.key == locals.K_DOWN:
if center[0] < 25:
center[0] = center[0] + 1
screen.blit(background,(0,0))
# 得分
score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70))
# 刷新画面
# 计算出所有小方块的行、列位置
curr_pos = []
for cube in curr_shape: # cube 立方体
aa = (cube[0] + center[0], cube[1] + center[1]) #用相对位置加上屏幕中心点所在的位置
curr_pos.append(aa)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for cube in curr_pos:
pygame.draw.rect(screen, (153, 0, 102),(cube[1] * 20-20, cube[0] * 20-20,grid_size, grid_size),0)
pygame.draw.rect(screen, (255, 255, 255),(cube[1] * 20-20, cube[0] * 20-20,grid_size, grid_size),1)
pygame.draw.rect(screen,(255,0,0),(140,20,20,20),0)
pygame.draw.rect(screen, (255, 255, 255), (140, 20, 20, 20), 1)
pygame.display.update()
clock.tick(FPS)
clock.tick(FPS)
\ No newline at end of file
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