Commit 3896c3ac by BellCodeEditor

save project

parent d608bc8e
Showing with 23 additions and 7 deletions
......@@ -18,10 +18,10 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[2,8]
curr_shape = [(0,-1),(0,0),(0,1),(0,2)]
while True
for event in pvgam.event.get():
if event.type == locals.QUIT
center2=[3,4]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit( )
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
......@@ -36,7 +36,18 @@ while True:
if center[0] < 25:
center[0]=center[0]+1
# 将背景图画上去
if event.key == locals.K_d:
if center2[1] < 15:
center2[1]=center2[1]+1
elif event.key == locals.K_a:
if center2[1] >1:
center2[1]=center2[1]-1
if event.key == locals.K_s:
if center2[0] < 25:
center2[0]=center2[0]+1
# 将背景图画上去
screen.blit(background,(0,0))
curr_pos = []
......@@ -46,11 +57,16 @@ while True:
for cube in curr_pos:
pygame.draw.rect(screen,(153,0,102),
(center[1]*20-20,cube[0]*20-20,),0)
(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,20,20),1)
(cube[1]*20-20,center[0]*20-20,20,20),1)
pygame.draw.rect(screen,(25,0,25),
(center[1]*20-20,cube[0]*20+20,20,20),0)
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-40,center[0]*20+20,20,20),1)
text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
......
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