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Commit
34f4aad0
authored
Jun 01, 2021
by
BellCodeEditor
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parent
56decba0
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1 changed file
with
24 additions
and
3 deletions
my_Tetris.py
my_Tetris.py
View file @
34f4aad0
...
...
@@ -7,6 +7,8 @@ grid_size = 20 # 格子大小
grid_num_width
=
15
# 横向格子数量
grid_num_height
=
25
# 纵向格子数量
FPS
=
30
center
=
[
2
,
8
]
current_shape
=
[(
0
,
-
1
),(
0
,
0
),(
1
,
0
),(
1
,
1
)]
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
...
...
@@ -20,11 +22,30 @@ while True:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_LEFT
:
if
center
[
1
]
>
0
:
center
[
1
]
-=
1
elif
event
.
key
==
locals
.
K_RIGHT
:
if
center
[
1
]
<
15
:
center
[
1
]
+=
1
elif
event
.
key
==
locals
.
K_DOWN
:
if
center
[
0
]
<
25
:
center
[
0
]
+=
1
# 将背景图画上去
???
screen
.
blit
(
background
,(
0
,
0
))
current_pos
=
[]
for
cube
in
current_shape
:
pos
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
current_pos
.
append
(
pos
)
for
i
in
current_pos
:
#绘制小方块
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
i
[
1
]
*
20
-
20
,
i
[
0
]
*
20
-
20
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),(
i
[
1
]
*
20
-
20
,
i
[
0
]
*
20
-
20
,
20
,
20
),
1
)
# 得分
???
fenshu
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
fenshu
,(
350
,
70
))
# 刷新画面
pygame
.
display
.
update
()
clock
.
tick
(
FPS
)
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