Commit 1e473262 by BellCodeEditor

save project

parent 4c822485
Showing with 16 additions and 9 deletions
...@@ -18,26 +18,33 @@ background = pygame.image.load('bg.png') ...@@ -18,26 +18,33 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体\ font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[2,8] center=[2,8]
curr_shape=[(0,-1),(0,0),(0,1),(-1,0)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key == locals.K_RIGHT: if event.key==locals.K_LEFT:
if center[1]<15:
center[1] += 1
elif event.key == locals.K_LEFT:
if center[1]>1: if center[1]>1:
center[1] -= 1 center[1]=center[1]-1
elif event.key == locals.K_DOWN: elif event.key==locals.K_RIGHT:
if center[1]<15:
center[1]=center[1]+1
elif event.key==locals.K_DOWN:
if center[0]<25: if center[0]<25:
center[0] += 1 center[0]=center[0]+1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
curr_pos=[]
for curr in curr_shape:
a=(curr[0]+center[0],curr[1]+center[1])
curr_pos.append(a)
for cube in curr_pos:
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分 # 得分
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
......
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