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Commit
12f7ce98
authored
Nov 18, 2021
by
BellCodeEditor
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1d161ee1
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with
50 additions
and
2 deletions
my_Tetris.py
俄罗斯方块.py
my_Tetris.py
View file @
12f7ce98
...
...
@@ -22,9 +22,13 @@ while True:
exit
()
# 将背景图画上去
???
screen
.
blit
(
background
,(
0
,
0
))
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
120
,
20
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),(
120
,
20
,
20
,
20
),
1
)
# 得分
???
txt
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
txt
,(
370
,
70
))
# 刷新画面
pygame
.
display
.
update
()
clock
.
tick
(
FPS
)
俄罗斯方块.py
0 → 100644
View file @
12f7ce98
import
pygame
import
pygame
from
pygame
import
locals
pygame
.
init
()
score
=
0
size
=
20
x_num
=
15
y_num
=
25
FPS
=
30
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
pygame
.
display
.
set_caption
(
'俄罗斯方块'
)
clock
=
pygame
.
time
.
Clock
()
bg
=
pygame
.
image
.
load
(
'bg.png'
)
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
80
)
center
=
[
2
,
8
]
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
:
if
center
[
1
]
<
15
:
center
[
1
]
+=
1
if
event
.
key
==
locals
.
K_LEFT
:
if
center
[
1
]
>
1
:
center
[
1
]
-=
1
if
event
.
key
==
locals
.
K_DOWN
:
#if center[0] < :
center
[
0
]
+=
1
screen
.
blit
(
bg
,(
0
,
0
))
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
0
)
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
1
)
score_txt
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
score_txt
,(
360
,
70
))
pygame
.
display
.
update
()
clock
.
tick
(
FPS
)
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