Commit 11225296 by BellCodeEditor

save project

parent 75d65e96
Showing with 16 additions and 10 deletions
......@@ -9,13 +9,15 @@ grid_num_height = 25 # 纵向格子数量
FPS = 30
# 创建窗口
screen = pygame.display.set_mode((460, 500))
screen = pygame.display.set_mode((500, 500))#460, 500
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
canter=[2,8]
curr_shape=[(0,-1),(0,0),(0,1),(0,2)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -36,15 +38,19 @@ while True:
# 将背景图画上去
screen.blit(background,(0,0))
pygame.draw.rect(screen, (255,0,0),
(canter[1]*20-20,canter[0]*20-20,
20,20),
0)
pygame.draw.rect(screen,(255,255,255),
(canter[1]*20-20,canter[0]*20-20,
20,20),
1)
curr_pos=[]
for cube in curr_shape:
aa=(cube[0]+canter[0],cube[1]+canter[1])
curr_pos.append(aa)
for cube in curr_pos:
pygame.draw.rect(screen, (255,0,0),
(cube[1]*20-20,cube[0]*20-20,
20,20),
0)
pygame.draw.rect(screen,(255,255,255),
(cube[1]*20-20,cube[0]*20-20,
20,20),
1)
# 得分
score_text = font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70))
......
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