Commit 106164f0 by BellCodeEditor

auto save

parent 1d161ee1
Showing with 15 additions and 3 deletions
...@@ -16,15 +16,27 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,15 +16,27 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_RIGHT and center[1]<15:
center[1]+=1
elif event.key==locals.K_LEFT and center[1]>1:
center[1]-=1
elif event.key==locals.K_DOWN and center[0]<25:
center[0]+=1
# 将背景图画上去 # 将背景图画上去
??? screen.blit(background,(0,0))
# 得分 # 得分
??? score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70))
#画个小方块
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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