Commit 0da8b919 by BellCodeEditor

save project

parent 73bf2e98
Showing with 14 additions and 2 deletions
...@@ -16,16 +16,28 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,16 +16,28 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('/Users/zhangshuai/Documents/pygame_lesson10_diy01/bg.png') background = pygame.image.load('/Users/zhangshuai/Documents/pygame_lesson10_diy01/bg.png')
font = pygame.font.Font('/Users/zhangshuai/Documents/pygame_lesson10_diy01/STKAITI.TTF', 60) # 字体 font = pygame.font.Font('/Users/zhangshuai/Documents/pygame_lesson10_diy01/STKAITI.TTF', 60) # 字体
center=[2,8] #中心点2行8列
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT:
if center[1]<15:
center[1]=center[1]+1
elif event.key==locals.K_LEFT:
if center[1]>1:
center[1]=center[1]-1
elif event.key==locals.K_DOWN:
if center[0]<25:
center[0]=center[0]+1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
#将一个格子画出来 #将一个格子画出来
pygame.draw.rect(screen,(255,0,0),(140,20,20,20),0) pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(140,20,20,20),1) pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
# 得分 # 得分
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
......
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