Commit 08ee33e8 by BellCodeEditor

save project

parent 1d161ee1
Showing with 32 additions and 2 deletions
print(14*25,9*25)
\ No newline at end of file
import pygame
import time
from pygame import locals
pygame.init() # 初始化
......@@ -8,23 +9,50 @@ grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
block = [2,8]
T_shape = [(0,1),(0,0),(0,-1),(1,0)]
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if block[1]<15:
block[1]+=1
if event.key == locals.K_LEFT:
if block[1]>1:
block[1]-=1
if event.key == locals.K_DOWN:
if block[0]<25:
block[0]+=1
T_pos = []
for cube in T_shape:
a = (block[0] + cube[0],block[1] + cube[1])
T_pos.append(a)
# 将背景图画上去
???
screen.blit(background,(0,0))
# 得分
???
for cube in T_pos:
pygame.draw.rect(screen,(0,0,255),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
score_text = font.render(str(score),True,(200,0,200))
screen.blit(score_text,(350,70))
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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