Commit f948c886 by BellCodeEditor

save project

parent 1fd8edd6
Showing with 15 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -12,7 +13,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,7 +13,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲3.wav') pygame.mixer.music.load('歌曲3.wav')
volume = 0 volume = 0.5
click = 0
zt = stop_img
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -31,11 +34,21 @@ while True: ...@@ -31,11 +34,21 @@ while True:
if volume<0: if volume<0:
volume=0 volume=0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
click+=1
if click%2==0:
pygame.mixer.music.unpause()
zt=stop_img
else:
pygame.mixer.music.pause()
zt=play_img
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(zt, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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