Commit f3009df0 by BellCodeEditor

save project

parent 52b2bb9d
Showing with 7 additions and 1 deletions
...@@ -14,6 +14,7 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮 ...@@ -14,6 +14,7 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮
pygame.mixer.music.load('歌曲2.wav') pygame.mixer.music.load('歌曲2.wav')
volume=0.2 volume=0.2
click=0 click=0
play_button=stop_img
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -31,17 +32,22 @@ while True: ...@@ -31,17 +32,22 @@ while True:
volume=0 volume=0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button==1:
x,y=event.pos
if x>270 and x<370 and y>330 and y<430:
click+=1 click+=1
if click % 2==0: if click % 2==0:
play_button =play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
else: else:
play_button = stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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