Commit ee2c7b80 by BellCodeEditor

save project

parent 65e1ebed
Showing with 1254 additions and 1 deletions
...@@ -12,13 +12,28 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,13 +12,28 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲4.ogg") pygame.mixer.music.load("歌曲4.ogg")
m=0.2
pygame.mixer.music.set_volume(m)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
if event.tupe==locals.KEYDOWN:
if event.key==locals.K_UP:
m+=o.1
if m>1:
m=1
pygame.mixer.music.set_volume(m)
if event.tupe==locals.KEYDOWN:
m-=o.1
if m>1:
m=1
pygame.mixer.music.set_volume(m)
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
...@@ -27,3 +42,1241 @@ while True: ...@@ -27,3 +42,1241 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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