Commit eabd9dc1 by BellCodeEditor

save project

parent 9a0be5d8
Showing with 19 additions and 18 deletions
......@@ -13,15 +13,16 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg')
# while True:
# for event in pygame.event.get():
# if event.type == locals.QUIT:
# exit()
# volume = 0.2
volume = 0.2
# pygame.mixer.music.set_volume(volume)
# start = stop_img
# click = 0
start = stop_img
click = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -29,22 +30,22 @@ while True:
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
if volume < 0 or volume==0:
volume = 0
if volume>1 or volume==1:
volume=0
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
if event.type == locals.K_DOWN:
volume -= 0.1
if volume < 0 or volume==0:
volume = 0
# pygame.mixer.music.set_volume(volume)
# if event.type == locals.MOUSEBUTTONDOWN:
# click += 1
# if click%2 == 0:
# pygame.mixer.music.unpause()
# start = stop_img
# else:
# pygame.mixer.music.pause()
# start = play_img
if volume<0 or volume==0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click%2 == 0:
pygame.mixer.music.unpause()
start = stop_img
else:
pygame.mixer.music.pause()
start = play_img
# if volume <=0:
# volume = 0
......@@ -54,7 +55,7 @@ while True:
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(start, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
......
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