Commit e5e01178 by BellCodeEditor

auto save

parent 2fe08ba7
Showing with 7 additions and 1 deletions
...@@ -12,16 +12,22 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,16 +12,22 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲3.wav') num=-1
volume = 0.5 volume = 0.5
click = 0 click = 0
zt = stop_img zt = stop_img
music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
num+=1
if num > len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key == locals.K_UP:
......
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