Commit e51bedac by BellCodeEditor

save project

parent 2ffb9ec5
Showing with 23 additions and 3 deletions
...@@ -11,10 +11,30 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,10 +11,30 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲4.ogg")
sw=0.2
pygame.mixer.music.set_volume(sw)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
???? if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP:
sw+=0.1
if sw>1:
sw=1
pygame.mixer.music.set_volume(sw)
if event.key==locals.K_DOWN:
sw-=0.1
if sw<0:
sw=0
pygame.mixer.music.set_volume(sw)
if pygame.mixer.music.get_busy() ==False:
pygame.mixer.music.play()
if event.type==locals.K_DOWN:
sw+=0.1
if sw>1:
sw=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
...@@ -23,4 +43,4 @@ while True: ...@@ -23,4 +43,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
??? pygame.display.update()
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