Commit d201e139 by BellCodeEditor

auto save

parent c075cadc
Showing with 9 additions and 8 deletions
...@@ -11,12 +11,12 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,12 +11,12 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('听妈妈的话.MP3')
while True: # while True:
for event in pygame.event.get(): # for event in pygame.event.get():
if event.type == locals.QUIT: # if event.type == locals.QUIT:
exit() # exit()
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
...@@ -26,15 +26,16 @@ while True: ...@@ -26,15 +26,16 @@ while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key == locals.K_UP:
volume += 0.1 volume += 0.1
if volume < 0 or volume==0: if volume >1 or volume==1:
volume = 0 volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
volume -= 0.1 volume -= 0.1
if volume < 0 <or volume==0: if volume < 0 or volume==0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
......
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