Commit d0dd3bc7 by BellCodeEditor

auto save

parent 2ffb9ec5
Showing with 79 additions and 5 deletions
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -12,15 +12,89 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
music_list = []
path = "C:\\Users\\yh860\\Desktop\\tst"
filist = os.listdir(path)
for i in filist:
if i[-4:]==".mp3":
music_list.append(i)
num = -1
volume = 0.2
pygame.mixer.music.set_volume(volume)
click=0
play_button = stop_img
angle=0
while True:
for event in pygame.event.get():
????
if event.type==locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume+=0.1
if volume>1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume-=0.1
if volume<0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x,y = event.pos
if x>270 and x<370 and y>330 and y<430:
click += 1
if click % 2 == 0:
pygame.mixer.music.unpause()
play_button = stop_img
else:
pygame.mixer.music.pause()
play_button = play_img
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
click = 0
play_button = stop_img
if x>420 and x<520 and y>350 and y<400:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
click = 0
play_button = stop_img
if pygame.mixer.music.get_busy() == False:
num+=1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img.angle)
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
angle+=1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(new_logo,pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
???
pygame.display.update()
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