Commit c9c04290 by BellCodeEditor

save project

parent d0013a1f
Showing with 10 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -13,6 +13,12 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,6 +13,12 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
filelist = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg'] filelist = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
music_list=[]
path='c:\\Users\\bellcode\\Desktop\\v'
filelist=os.listdir(path)
for i in filelist:
if i[-4:]=='.ogg' or i[-4:]=='.wav':
muse_list.append(i)
num = -1 num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -66,3 +72,6 @@ while True: ...@@ -66,3 +72,6 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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