Commit c4f76eae by BellCodeEditor

save project

parent 2742bd82
Showing with 26 additions and 16 deletions
mport pygame import os
from pygame import locals path='C:\\Users\\HP\\Desktop\\text'
filelist=os.listdir(path)
pygame.init() # 初始化 print(filelist)
# 创建窗口 \ No newline at end of file
screen = pygame.display.set_mode((640, 480))
pygame.mixer.music.load('歌曲4.ogg')
pygame.mixer.music.play()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
\ No newline at end of file
import pygame import pygame
import os
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -11,8 +11,14 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,8 +11,14 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
music_list=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.wav'] music_list=[]
path='C:\\Users\\HP\\Desktop\\text'
filelist=os.listdir(path)
for i in filelist:
if i[-4:]=='.wav' or i[-4:]=='.ogg':
music_list.append(i)
num=-1 num=-1
volume=0.1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click=0 click=0
play_button=stop_img play_button=stop_img
...@@ -42,11 +48,23 @@ while True: ...@@ -42,11 +48,23 @@ while True:
else: else:
pygame.mixer.music.pause() pygame.mixer.music.pause()
play_button=play_img play_button=play_img
if x>120 and x<520 and y>350 and y<400:
num-=1
if num<0:
num=0
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play()
if x>420 and x<520 and y>350 and y<400:
num+=1
if num>len(music_list)-1:
num=len(music_list)-1
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num>len(music_list)-1: if num>len(music_list)-1:
num=0 num=0
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
......
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