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Commit
c0924b4f
authored
4 years ago
by
BellCodeEditor
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c7fbcf48
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35 additions
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6 deletions
my_music.py
my_music.py
View file @
c0924b4f
...
...
@@ -11,17 +11,45 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
#载入歌曲4
my_font
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
12
)
#设置显示字体
volume
=
0.2
#音量
click
=
0
#是否点击播放键
pygame
.
mixer
.
music
.
set_volume
(
volume
)
play_button
=
play_img
while
True
:
for
event
in
pygame
.
event
.
get
():
??
??
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_DOWN
:
volume
-=
0.1
if
volume
<
0
:
volume
=
0
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
key
==
locals
.
K_UP
:
volume
+=
0.1
if
volume
>
1
:
volume
=
1
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
click
+=
1
if
click
%
2
==
0
:
pygame
.
mixer
.
music
.
pause
()
play_button
=
stop_img
else
:
pygame
.
mixer
.
music
.
unpause
()
play_button
=
play_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
pygame
.
mixer
.
music
.
play
()
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
stop_img
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
logo_img
,
(
170
,
60
))
# 中间logo图
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
# info = "Volume:"+str(volume)
# text = my_font.render(info,True,(0,0,255))
# screen.blit(text,(510,10))
# 刷新画面
??
pygame
.
display
.
update
()
\ No newline at end of file
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